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bool | initializeSystem (const double startT, const double stopT, ComponentSystem *pSystem) |
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bool | initializeSystem (const double startT, const double stopT, std::vector< ComponentSystem * > &rSystemVector) |
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bool | simulateSystem (const double startT, const double stopT, const int nDesiredThreads, ComponentSystem *pSystem, bool noChanges=false, ParallelAlgorithmT algorithm=APrioriScheduling) |
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bool | simulateSystem (const double startT, const double stopT, const int nDesiredThreads, std::vector< ComponentSystem * > &rSystemVector, bool noChanges=false, ParallelAlgorithmT algorithm=APrioriScheduling) |
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bool | startRealtimeSimulation (ComponentSystem *pSystem, double realtimeFactor=1) |
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void | stopRealtimeSimulation (ComponentSystem *pSystem) |
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void | finalizeSystem (ComponentSystem *pSystem) |
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void | finalizeSystem (std::vector< ComponentSystem * > &rSystemVector) |
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